The Blog

I spend quite a bit of time developing and will occasionally write about some of my experiences. You can also find my musings @iosdev.space@nemesisprime

Recent Posts

Fox 2.4 — Release Notes

Quick Tags, Effort Tracking, and minor touch-ups. It’s been awhile since I’ve made a post on the blog with Fox updates, but here we are! There’s a batch of new features coming in this update and a ton of fixes as well. New Features: – Quick Tags: Select which tags appear in tag menus through…

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Fox 2.0 — Release Notes

After many many months, I have finally released Fox 2.0.0 to the public for iOS and Mac. Thanks for hanging in there, as this is one both of the most stable and useful versions since this project began years ago and sets things up for more rapid development now on. Fox is a standalone and…

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Base & Elevated System (and Grouped!) Background Colors

In iOS 13, Apple introduced a slew of new colors that are also dynamic – meaning they will adjust between light and dark modes (and other scenarios, such as high contrast). Of the new colors, the various background colors are pretty pecular: iOS defines two sets of background colors—system and grouped—each of which contains primary,…

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Wider haptics control with iOS 13’s UIImpactFeedbackGenerator

Quietly slipped into iOS 13 and in classic Apple fashion, the expanded documentation for UIImpactFeedbackGenerator’s new styles and impactOccurred(intensity:) say “No overview available.” but being one of my favorite things for iPhone and waiting a long time for this, I did a little research into what’s capable with these new APIs.

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RxSwift + MVVM, my favorite solution

I began to follow this pattern when developing Mango and it’s quickly become one of my favorite and most powerful ways to connect View Models to their controllers. I’ve continued the pattern into Caramel 2 and without a doubt it’s a way I’ll continue to organize code in future projects, even when moving away from…

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